Medium Humanoid, Lawful Good
Armor Class 13
Hit Points 60 (8d8 + 24)
Speed 30 ft.
STR
18 (+4)
DEX
16 (+3)
CON
16 (+3)
INT
14 (+2)
WIS
20 (+5)
CHA
16 (+3)
Skills Athletics +6, Intimidation +5, Religion +4
Senses Passive Perception 15
Languages Telepathy 120 ft. Protoss
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Charge . If the Zealot moves more than 20 feet straight toward a target and hits with a melee attack on the same turn, the target takes an extra 10 (3d6) radiant damage.

Protoss Shields . The Zealot has a protective forcefield. The Zealot has 40 temporary hit points that recharge after a short or long rest. While the temporary hit points remain, the Zealot has an AC of 16.

Actions

Multiattack . The Zealot makes two PSI Blade attacks per round.

PSI Blade. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) Radiant damage. 

Thefirstorc

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