Armor Class
10
Hit Points
3
(1d8)
Speed
20 ft.
STR
10
(+0)
DEX
9
(-1)
CON
12
(+1)
INT
6
(-2)
WIS
8
(-1)
CHA
3
(-4)
Senses
Passive Perception 10
Languages
Any one language (usually Common)
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Relentless. If the Undead Commoner takes 10 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead if it succeeds a DC 13 CON save.
Poisoned Dead. Any creatures hit by an attack of this creature must succeed a DC 12 CON Save or take (2d4) extra poison damage.
Actions
Scratch. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) Piercing Damage.
Description
Commoners include peasants, serfs, slaves, servants, pilgrims, merchants, artisans, and hermits.







Comments