Poison tail 15d10+70 To hit +8
Spell casting:sumon disgraced plantar
5 actions per turn.
Stinger: +15 to hit, reach 20 ft., 2 target. Hit: 14d10 + 70) poison damage.
Acid slash RangedWeapon Attack: +10 to hit, range 100/390 ft., 4 target. Hit: (16d6 + 48) acid damage.
He can use a action to evade an attack on a missed roll.= can only use this 5 times.
Reaction Name. Evade if it rolls at least a 13 on a d20 it can evade an attack.
Weaken (Costs all Actions) Can lower your armor class to 15 until after the Zorx’s next turn.
Mythic Action Name (Costs 0 Actions). It can mimic the sound of any animal
Description
In the same family as a Chimera.
Lair and Lair Actions
Really big cave
On initiative roll count 12 the Zorx takes a lair action to cause one of the following effects; the Zorx can’t use the same effect two rounds in a row:
- You have disadvantage on saving throws and attack
- Other monsters are in the cave with the Zorx and the Zorx can summon them.
Regional Effects
The region containing a legendary Zorx’s lair is dark, which creates one or more of the following effects:
- Can only see 10 feet(target)
- Roll at leats a 12 or you are scared and run out of the cave If the Zorx dies, these effects fade over the course of 1d20 days.
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