Armor Class
18
(natural armor)
Hit Points
33
(6d8 + 6)
Speed
25 ft.
STR
14
(+2)
DEX
11
(+0)
CON
13
(+1)
INT
1
(-5)
WIS
3
(-4)
CHA
1
(-5)
Damage Immunities
Poison, Psychic
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Blindsight 60 ft. (blind beyond this radius), Passive Perception 6
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Antimagic Susceptibility. The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
False Appearance. While the armor remains motionless, it is indistinguishable from a normal suit of armor.
Actions
Multiattack. The armor makes two melee attacks.
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Description
This suit of magically animated plate armor clamors as it moves, banging and grinding like the vengeful spirit of a fallen knight.







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Posted Sep 2, 2023The spell Animate Object is transmutation magic so I think you are correct.
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Posted Sep 14, 2023do they have genders?
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Posted Sep 14, 2023that does seem like it would be interesting do you mind if I try it out?
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Posted Sep 14, 2023I have made an allowance for animated armor if they get close to a attacker if humanoid can connect them self to the attacker and the humanoid would then be wearing animated armor and the humanoid would become part of the armor.
I created a game where the character's have to fight an army of animated armor it's interesting I shall say.
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Posted Sep 20, 2023-
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Posted Sep 28, 2023he going full swiggity swooty in that pic
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Posted Nov 7, 2023this is great for guards to ancient artifacts i find that this construct is a tad underrated
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Posted Dec 16, 2023It'd be a bit like a Rug of Smothering, hitting the person inside along with the armor.
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Posted Feb 1, 2024So... A piece of insight, this has blindsight. So this will deflect even invisible players or even ones 5hat are sthealthing.
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Posted Feb 22, 2024Yes, Animated Armor can hold weapons and armor.
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Posted Mar 25, 2024Tasty mollusk monster just loose anti magic ability
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Posted May 2, 2024In the Redbrand Hideout, rather than 3 skeletons in room 4, I'm using 3 slightly lesser animated armors, but made of leather, and have much nicer stats than the armor of the Redbrand Ruffians. The fresh leather should look quite appealing to the adventurers with tattered armor from the Triboar ambush, so should they open the "coffins" and try to put the armor on, once donned, the armor will come to life and start attacking itself with the PCs inside of it, and any remaining armors not worn will snap to life and attack the rest of the players. Once the armors are defeated, granted, they weren't utterly destroyed, they'll have some enhanced qualities as a treat for this conquering this trap.
Keeping in mind that I'm running this adventure with 6 low-level players, I thought this would be a nice touch of flavoring, and a hint of horror.
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Posted May 20, 2024woah
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Posted May 20, 2024woah
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Posted Jul 9, 2024What would happen if you kill the armor but then cast mending on it until all broken pieces are no longer broken?
I'm assuming it would become a normal set of plate armor, since the description says it can physically mend constructs but not restore their magic.
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Posted Jul 14, 2024Ja, can confirm
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Posted Aug 12, 2024I thought of doing that in a campaign
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Posted Nov 4, 2024An evil overlord could make this harder for a good party, put kids inside the armor prior to conjunction. Then have the armor take in food and water daily.
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Posted Jan 14, 2025my Gm did this to me but because i was a barb I sorta tore it apart with my strength and a nat 20
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Posted Jan 17, 2025the goat