Armor Class
            
                
                    12
                
                
                    
                        (natural armor)  
                     
                         
            
        
        
            Hit Points
            
                
                    76
                
                
                    (8d12 + 24)
                      
            
        
        
            Speed
            
                
                    40 ft. 
                
            
        
    STR
                
                    22
                    (+6)
                
            DEX
                
                    9
                    (-1)
                
            CON
                
                    17
                    (+3)
                
            INT
                
                    3
                    (-4)
                
            WIS
                
                    11
                    (+0)
                
            CHA
                
                    6
                    (-2)
                
            
                Senses
                
                     Passive Perception 10
                
            
        
            
                Languages
                
                      --  
                
            
        
        
                Challenge
                
                    4 (1,100 XP)
                
            
            
            
                Proficiency Bonus
                
                    +2
                
            
        Traits
                Trampling Charge. If the elephant moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the elephant can make one stomp attack against it as a bonus action.
Actions
                Gore. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) piercing damage.
Stomp. Melee Weapon Attack: +8 to hit, reach 5 ft., one prone creature. Hit: 22 (3d10 + 6) bludgeoning damage.







 
     
                    
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Posted Jun 19, 2018cheaper then a war horse.
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Posted Jul 4, 2018by 50% no less!
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Posted Apr 2, 2019Man, the elephant's intelligence should be much higher.
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Posted Jun 8, 2019well yes and no. it is the most intelligent of the mounts and is one of the more intelligent animals but it is an animal. which in d&d is usually 3 and below intel score unless its magical.
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Posted Jul 12, 2019I believe as a general rule if INT is 5 or higher it has some form of speech ability. Please correct me if I'm wrong.
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Posted Sep 1, 2019Ya definitely it should be like 8-10
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Posted Sep 23, 2019If the giant ape gets a 7 for int. then the elephant should be getting an 8. Wonderful mind for problem solving and long term memory.
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Posted Sep 23, 2019MagCab consider yourself corrected. Giant ape - 7 Int - no capacity for speech.
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Posted Sep 26, 2019Very well, I stand corrected
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Posted Jan 23, 2020Hang on, there are apes that know sign language.
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Posted Apr 5, 2020Elephant should be much more intelligent then the giant dog/mastiff
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Posted Apr 7, 2020Yeah that's freaking weird. The only upside to a warhorse is you can bring it into small places and it's faster.
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Posted Apr 25, 2020Oh yeah your right :P
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Posted May 18, 2020It was 4 or higher in old editions, and that seems to carry over in things like Animal Friendship and Detect Thoughts.
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Posted May 18, 2020You guys do make a good point. A giant ape is a weird exception.
Although, I’d like to note that you are arguing that a Elephant is smarter than some PCs.
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Posted Jun 26, 2020DC12 Strength save on the trampling charge to fall prone seems very low. The Mammoth save for the same attack is DC18
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Posted Jul 11, 2020An elephant is more powerful than an ogre or a manticore
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Posted Jul 24, 2020Maybe, but would you really rather fight a manticore?
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Posted Aug 18, 2020I agree I'm a DM and I will probley bring it's intelligence up to 12 (+1) If you use an elephant just do that
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Posted Sep 17, 2020Yep. According to my maths and most DC rules (8 + proficiency bonus + relevant ability modifier, in this case Strength) the DC should be 16 ( 8 + 2 + 6), which makes being gored by an elephant more threatening then getting scratched by a leopard, DC-wise.