Armor Class
13
(natural armor)
Hit Points
68
(8d10 + 24)
Speed
60 ft., fly 90 ft.
STR
18
(+4)
DEX
15
(+2)
CON
16
(+3)
INT
10
(+0)
WIS
13
(+1)
CHA
15
(+2)
Damage Immunities
Fire
Senses
Passive Perception 11
Languages
Common and Infernal but can't speak
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Confer Fire Resistance. The nightmare can grant resistance to fire damage to anyone riding it.
Illumination. The nightmare sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
Actions
Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage plus 7 (2d6) fire damage.
Ethereal Stride. The nightmare and up to three willing creatures within 5 feet of it magically enter the Ethereal Plane from the Material Plane, or vice versa.







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Posted Mar 22, 2020You can have an Obsidian Steed, which is a Very Rare Figurine of Wondrous Power. It can turn into a small statue that fits inside your pocket, understand your language, and is friendly towards you and your companions. And it can turn into a Nightmare, which you could use as your steed. Yes, it would be really cool. I wonder if you'd get burnt riding it though.
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Posted Apr 16, 2020Confer Fire Resistance. The nightmare can grant resistance to fire damage to anyone riding it.
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Posted Jun 16, 2020The Find Steed spell in Desent into Avernus will give you a Nightmare
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Posted Aug 8, 2020This is the perfect mount for an Oathbreaker Paladin!!! My DM says that I can summon this using Find Greater Steed with my Oathbreaker when I get the spell. I’m so excited!!!
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Posted Oct 15, 2020there is the obsidian steed figurine of wonderous power and there are the spurs that narzugons wear
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Posted Nov 16, 2020Hey DMs,
Give your Oath of Redemption Paladin players the chance to redeem a nightmare. That story writes itself, my dudes.
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Posted Nov 28, 2020This is such a cool mount I might give this to one of my players.
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Posted Dec 7, 2020Love that. But don't give it wings back (tough that would be cool) make it go white with blue holy fire for hooves, mane and tail.
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Posted Dec 18, 2020What this mothaf**ka fast like
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Posted Feb 14, 2021Love them so much
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Posted Feb 21, 2021So how does the Ethereal Stride work? I see the description from Etherealness spell (which is great for understanding ethereal mechanics) but after spell ends you return to the same place you started. Is that how the Nightmare's Stride works too? Still cool but actual movement would be great too.
(My CG Fighter sold his soul in Avernus for +3 weapon and turned LE, which allowed him to use the Infernal Tack we looted later, and now has a Nightmare. He is now back in Balder's Gate.)
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Posted Feb 28, 2021it used to be a Pegasus so now it can walk on air, it is a magical being. don't think about it too much
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Posted Apr 2, 2021yes if you use the figurine of wondrous power( obsidian steed)
it summons one but you cant be a good alignment
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Posted Jul 1, 2021Aren't Nightmares also meant to be able to understand abyssal?
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Posted Jul 3, 2021100% using this as a mount for the headless horse man
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Posted Aug 11, 2021I gather that this creature has changed from the list of comments. Originally this was a creature that "may" allow one to ride it, but it is considered an intelligent one so has its own ways and will not likely take orders like a pet or tamed thing and as well it would only allow one of evil to ride it. My original aim in mine was that it was the polar opposite of the Unicorn, thus being able to taunt one in their dreams and even cause them to have mental issues prior meeting. Once they have met this creature it could then taunt them through the dreams at any time they were sleeping.
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Posted Aug 11, 2021Despite being wild and roaming creatures, they were known to serve willingly as mounts during missions of malice, but only for those of sufficient wickedness and ability. Those that wished to ride them would be wise to remember that nightmares were not simple steeds but fiercely independent and untameable fiends with their own instincts and agendas. Prideful and egotistical, nightmares often acted upon their own wills even if such actions ran counter to the goals of their supposed masters and sometimes even at their expense. Even if both parties desired to commit evil deeds, their exact methodologies could be incompatible and attempts to force them into servitude often ended poorly. Only after forging a bond with them over time would a nightmare become loyal to a rider and only then would the two become true partners in villainy.
https://forgottenrealms.fandom.com/wiki/Nightmare_(creature)
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Posted Oct 4, 2021I play a chaotic evil ixlan vampire(plane shift) were raven basically I accidentally activated an artifact back in the mtg world that transported me to the mists between the domains of dread and then took refuge with some were-ravens after a while they allowed me to take 1 magic item and my dm gave me an infernal tack so I now have a pet nightmare named Jeffry and I'm going to kill Strahd by having Jeffry kick him
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Posted May 18, 2022How do I tame one of these?
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Posted May 19, 2022https://www.dndbeyond.com/magic-items/4980837-infernal-tack