Armor Class
15
(breastplate)
Hit Points
9
(2d8)
Speed
30 ft.
STR
11
(+0)
DEX
12
(+1)
CON
11
(+0)
INT
12
(+1)
WIS
14
(+2)
CHA
16
(+3)
Skills
Deception +5, Insight +4, Persuasion +5
Senses
Passive Perception 12
Languages
Any two languages
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Actions
Rapier. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Reactions
Parry. The noble adds 2 to its AC against one melee attack that would hit it. To do so, the noble must see the attacker and be wielding a melee weapon.
Description
Nobles wield great authority and influence as members of the upper class, possessing wealth and connections that can make them as powerful as monarchs and generals. A noble often travels in the company of guards, as well as servants who are commoners. The noble's statistics can also be used to represent courtiers who aren't of noble birth.







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Posted Apr 14, 2024Very useful for D&D.
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Posted Jan 17, 2025My vigilante character likes to save these guys from ruffians, scofflaws, and ne'er-do-wells. And then pick their pockets.
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Posted Mar 8, 2025Wut?