Gargantuan Fiend, Chaotic Evil
Armor Class 1000 Natural
Hit Points 1800 (90d20 + 60)
Speed 9000000 ft., ………
STR
30 (+10)
DEX
30 (+10)
CON
30 (+10)
INT
30 (+10)
WIS
30 (+10)
CHA
30 (+10)
Saving Throws STR +19, DEX +19, CON +19, INT +19, WIS +19, CHA +19
Skills Intimidation +32
Damage Immunities Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine or Silvered
Senses Blindsight, Darkvision, Tremorsense, Truesight, Unknown (IT CAN EAT REALLY FAST!), Passive Perception 1
Languages All (ALL UV DEM!)
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Actions

…ow. Melee Weapon Attack: +30 to hit, reach 5 ft., 30 targets. Hit: 124 (2d100+ 5) force damage.

Bonus Actions

The …uh-oh… just makes an …ow attack.

Reactions

HOW DARE YOU HIT ME. 124 (2d#100+ 5) force damage. That's that.

Legendary Actions

…OW! Melee Weapon Attack: +50 to hit, reach 5 ft., 50 targets. Hit: ∞ targets. (500d100+ 500) force damage.

Mythic Actions

AAAAGGGGGGHHHHhhhhhh…(Bleah) (Costs 0 Actions). Melee Weapon Attack: +50 to hit, reach 5 ft., ∞ targets. Hit: ∞ targets. (∞d100+ ∞) force damage.

Description

No one who has seen it is alive, so no one can say.

(…uh-oh…)

Lair and Lair Actions

THE SKY!!!! (Cloud Of Scary)

Lair Actions

On initiative count 1 (losing initiative ties), the …uh-oh… takes a lair action to cause one of the following effects; the …uh-oh… can’t use the same effect two rounds in a row:

  • Instantly Kill 2 Creatures Inside Of Lair
  • Kill Everything Within Lair Except Itself

Regional Effects

The region containing a legendary …uh-oh…’s lair is scary, which creates the following effect:

  • When A Creature Enters The Cloud Of Scary, They Take 10 Necrotic Damage And Is Frightened Until Their Next Turn.

If the …uh-oh… dies, these effects stay forever.

Habitat: Mountain

KnightlockTheTiefling

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