Armor Class
12
Hit Points
52
(7d10 + 14)
Speed
40 ft.
STR
18
(+4)
DEX
14
(+2)
CON
15
(+2)
INT
3
(-4)
WIS
12
(+1)
CHA
8
(-1)
Skills
Perception +3, Stealth +6
Senses
Passive Perception 13
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The tiger has advantage on Wisdom (Perception) checks that rely on smell.
Pounce. If the tiger moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) piercing damage.
Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.
ya way not
it should be +4
Nah, all the gods have favorites
i will use cill touch and pop his head off!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Its so op
Is this cat playable with 5e roll set
43 hp