Armor Class
12
(natural armor)
Hit Points
22
(5d8)
Speed
20 ft., climb 20 ft.
STR
3
(-4)
DEX
13
(+1)
CON
10
(+0)
INT
1
(-5)
WIS
7
(-2)
CHA
1
(-5)
Damage Resistances
Bludgeoning, Piercing, Slashing
Condition Immunities
Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned
Senses
Blindsight 10 ft., Passive Perception 8
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny insect. The swarm can't regain hit points or gain temporary hit points.
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 0 ft., one target in the swarm's space. Hit: 10 (4d4) piercing damage, or 5 (2d4) piercing damage if the swarm has half of its hit points or fewer.
How to freak out lower levels.
I assume a Druid couldn't wild shape in this? haha
Wild Shape says "you can use your action to magically assume the shape of a beast that you have seen before." Swarms are a "Medium swarm of Tiny beasts." So, no, a druid cannot Wild Shape into a swarm.
depends if you are a swarmkeeper druid i think
swarmkeeper is a ranger, not a druid
i need a swarm of bees
what if you had multiple druids turn into a bug and then they came together to make a swarm?
Anybody have information with regard to how a swarm acts under water? How long until drowning? Movement impairment? Gonna give this encounter to my party soon and I anticipate an attempt to drown them. I can't find anything
Rules as written the swarm would survive 1 minute underwater (1 minute + CON modifier). Since it does not have a swimming speed, it's movement is halved. The attacks are at disadvantage. Personally, depending on the situation, I would just let them die though, since they would probably loose the fight anyway and it could be a moment of triumph for the players.
There's a swarm of insects (wasps).
How would a massive gust of wind interact with the swarm?
Imagine there's just this monstrous, person-sized swarm of locusts coming right at you. Now imagine they're crawling all over your skin. Fun!
I think instead of doing twice as much damage when they have more than half hit points, they should just have a Multiattack. That makes more sense since there are more insects and more chances for them to bite.
The Variants for these inscet swarms from the Monster Manual... aren't in D&D Beyond?
Would the swarm get an attack of opportunity if you stepped out of the square the swarm was in, and into the next square?
Can they Dash?
I usually rule that the 1 minute ruling is reliant on being prepared for it and taking a breath and holding it. So if the water suddenly rises, they only have a number of turns equal to their Con modifier. But I would agree just having them die is fine, as I don't see a swarm functioning as a cohesive unit underwater and more floundering individually trying to stay alive. PS these are good rules to use for garrots and strangulation if your player is interested.
A druid can turn into swarms under these restrictions. So you can't turn into multiple beasts but it is still a beast that has one stat block so meaning you can turn into one of the insects and the others will follow you like a colony. You can however have it so if the opponent attacks you you have to make a saving throw so it does not kill your bug and if successful the swarm will take damage like normal. Less health the higher the saving throw.
This is gonna be noice
Yes dnd beyond kinda wack