Medium Undead, Chaotic Evil
Armor Class 18 plate
Hit Points 172 (20d8 + 72)
Speed 40 ft., fly 90 ft.
STR
22 (+6)
DEX
15 (+2)
CON
18 (+4)
INT
12 (+1)
WIS
12 (+1)
CHA
18 (+4)
Saving Throws STR +11, WIS +6, CHA +9
Skills Insight +6, Perception +6
Damage Vulnerabilities Radiant
Damage Resistances Fire, Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Exhaustion, Frightened
Senses Truesight 120 ft., Passive Perception 16
Languages All
Challenge 14 (11,500 XP)
Proficiency Bonus +5
Traits

Flyby. The undead angel doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.

Innate Spellcasting. The undead angel’s innate spellcasting ability is Charisma (spell save DC 18, +10 to hit with spell attacks). The angel can innately cast the following spells, requiring no material components:

3/day each: cause fear, acid arrow (as a 5th-level spell)

1/day each: false life, fireball (as a 6th-level spell)

Magic Resistance. The angel has advantage on saving throws against spells and other magical effects.

Relentless Dead (Recharges after a Short or Long Rest). If the undead angel takes 21 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.

Actions

Multiattack. The angel makes two melee attacks.

Longsword. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 6) slashing damage, or 11 (1d10 + 6) slashing damage if used with two hands, plus 22 (5d8) fire or necrotic damage (undead angel's choice).

Monster Tags: Boros

Themjem

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