Pounce. If the zealoraptor moves at least 20 feet straight towards a creature and then hits it with a claw attack on the same turn, that creature must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the zealoraptor can make one bite attack against it as a bonus action.
Pack Tactics. The zealoraptor has adavantage on an attack roll against a creature if at least one of the zealoraptor's allies is within 5 feet of the creature and the ally isn't incapacitated.
Multiattack. The zealoraptor makes one bite and one claw attack
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 9 (1d10 + 4) [piercing] damage.
Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 9 (1d10 + 4) [slashing] damage.
Description
At 7 feet long and over 1,000 pounds, the zealoraptor (AKA utahraptor) is a terrible beast to behold. Often just called raptors, these bipedal carnivores are clever, silent, swift pack hunters with large claws on their feet.






