Medium Undead, Lawful Evil
Armor Class 13 (armor scraps)
Hit Points 19 (2d8 + 10)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
15 (+2)
INT
6 (-2)
WIS
8 (-1)
CHA
5 (-3)
Damage Vulnerabilities Bludgeoning
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 9
Languages Understands all languages it knew in life but can't speak
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

AggressiveAs a bonus action, the skeleton can move up to its speed toward a hostile creature that it can see.

Death Burst. When the skeleton dies, it explodes in a burst of necromantic energy . Each creature within 10 feet of it must make a DC 12 Dexterity saving throw, taking 11 (1d12 + 5) necrotic damage and 4 (1d4 + 2) bludgeoning damage on a failed save, or half as much on a successful one.

Actions

Shortsword. Melee Weapon Attack: +2 to hit, 5ft., one target. Hit: 8 (1d6 + 5) slashing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 8 (1d6 + 5) piercing damage.

Habitat: Urban

Hasnof

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