Symbiote - Prior to Facehugger dying, it puts a symbiote into target. The symbiote wraps its tail around the targets spine and hides right behind target's sternum.
Acidic Blood. slashing or piercing symbiote/spawn will bleed out Acid which will damage anything it touches.
Gestation - Symbiote will gestate inside target for 1d4 days without target knowing about it. Upon full gestation, the symbiote changes into a Xenomorph Spawn and will bust through targets chest instantly killing them.
Spawnal Escape Melee Weapon Attack: +8 to hit, reach 0 ft., 1 target. Hit: 18 (4d6 + 2) Bludgeoning damage.
Spinal Snap - any attempts to remove symbiote from host will result in symbiote snapping spine and eating heart.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
A worm-like creature the developed from a Facehugger.
Xenomorph spawn becomes an Adult Xenomorph after 24 hours.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.







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