Medium unknown, Any Evil Alignment
Armor Class 10 Natural armor
Hit Points 200 (15d20 + 50)
Speed
STR
1 (-5)
DEX
1 (-5)
CON
20 (+5)
INT
14 (+2)
WIS
12 (+1)
CHA
10 (+0)
Saving Throws CON +8
Damage Vulnerabilities Radiant
Damage Resistances Poison
Damage Immunities Necrotic
Senses Tremorsense 300 ft., Passive Perception 10
Languages Understands Undercommon and Deep Speech
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Spawning: The egg has 2 charges to spawn from the lsit below. These charges reset every Dawn.

Zombie Spawn. Spawns 5 zombies in 1d10 minutes.

Zombie Ogre Spawn. Spawns 2 zombie ogre in 1d4 hours.

Zombie Giant Alligator Spawn. Spawns 1 giant zombie alligator in 1d6 hours once per day. 

 

Actions

Burst Spawn. As an action the egg can spawn one of the following groups; 5 zombies or 2 zombie ogres. 

Regen. As an action the egg can regen 2d8 hit points.

Bonus Actions

Teleport. As a bonus action the egg can charge up teleport which allows it to travel 500 ft. any direction. The charge takes 2d4 turns to complete and if damage is taken while charging the egg must make a Consitution saving throw DC equal to 10 or half the amount of damage taken whatever is higher. If failed the teleport drops and the egg cannot use this again for 2 turns. If successful the egg maintains concentration on its teleport.

Reactions

Acid Blood. as a reaction the egg can do 3 (1d6) acid damage to a creature that has dealt damage to it.

Description

A Large black egg with dim glowing purple veins covering it. The veins extend into the ground allowing it to raise undead creatures from around it.

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdarkUnderwaterUrban

WestonDoner

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