Armor Class
19
(natural armor)
Hit Points
4
(1d8 + 3)
Speed
30 ft., fly 90 ft.
STR
16
(+3)
DEX
20
(+5)
CON
17
(+3)
INT
18
(+4)
WIS
20
(+5)
CHA
18
(+4)
Saving Throws
CON +5, WIS +7, CHA +6
Damage Resistances
Radiant
Damage Immunities
Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses
Truesight 120 ft., Passive Perception 15
Languages
All, Telepathy 120 ft.
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Innate Spellcasting. The couatl's spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring only verbal components:
3/day each: protection from poison, protection from evil and good
Shielded Mind. The couatl is immune to scrying and to any effect that would sense its emotions, read its thoughts, or detect its location.







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