Ram. This attack is done only if the APC has moved over someones space after moving 10 feet. The creature is knocked prone and takes 3d6 Bludgeoning Damage. If they succeed on a DC 18 Dex save then they take half damage and don't go prone
Shield Generator. Allies within 10 feet of it gain 5 bonus HP per turn to a max of 25. The APC also benefits from the shields.
Teleport Link.
Can summon 1d6 (thing) every 1d4 + 1 turns. Has the option to summon them inside the APC.
Vehicle. It must have three Humanoids inside to work at full ability. there is Space for 6 extra
Multiattack. It can fire it’s main gun and it’s Arcane LMG on it’s turn
Main gun. RangedWeapon Attack: +5 to hit, range 120/300 ft., 1 target. Hit: 20 (2d10 + 10) [Force] damage.
Arcane LMG . RangedWeapon Attack: +10 to hit, range 60/120 ft., . Hit: 3 (1d4 + 1) [Force] damage. Can make a attack against all enemies in range
Description
A mix of magic and machinery the APC's Main goal is to ensure a steady stream of reinforcements to an area of battle.
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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6/25/2021 2:08:35 PM
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15
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1
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2
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Coming Soon
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6/25/2021 8:45:42 PM
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3
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1
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Coming Soon
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6/25/2021 8:52:21 PM
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12
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1
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Coming Soon
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