Medium Monstrosity, Unaligned
Armor Class 12 Natural
Hit Points 60 (2d12 + 3)
Speed 100 ft.
STR
17 (+3)
DEX
15 (+2)
CON
16 (+3)
INT
3 (-4)
WIS
3 (-4)
CHA
1 (-5)
Saving Throws STR +6, DEX +5, CON +6
Skills Athletics +5, Intimidation +15, Perception +10, Stealth +5
Damage Resistances Bludgeoning, Force, Damage Dealt By Traps
Condition Immunities Frightened
Senses Darkvision 150 ft, Unknown Highly acute sense of smell (like bloodhound) 150ft, Passive Perception 13
Languages --
Challenge 8 (3,900 XP)
Proficiency Bonus +3

Special Trait Name. Camouflage: Advantage on Stealth Checks due to being invisible

 

Actions

Action Name. MultiAttack: works 3 actions per turn plus 2 bonus actions

Action Melee Attack. Claw: +5 to hit, reach 5 ft., 1 target. Hit: 3d10 + 5 [Slashing] damage. Bite: +5 to hit, Reach 5 ft., 1 target. Hit: 1d20+7 [Piercing Slashing and Force] damage. Tail whip: +2 to hit Reach 10 ft., 2 targets. Hit: 2d8+3 [Bludgeoning and Force] damage

Action Ranged Attack. Throwing surroundings: +0 to hit, range 25/50 ft., 1 target. Hit:10d4 + 7 [Bludgeoning] damage.

Reactions

Reaction Name. Opportunity of attack (takes 2 swings or 1 swing and a bite)

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Description

6 ft tall

Large Black Horns

Hands the size of a human childs chest

Clocks in at a half ton

when lifting objects it is considered gargantuan

UNTAMEABLE

Will never appear alone must be with a Mother or older deathclaw

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Previous Versions

Name Date Modified Views Adds Version Actions
10/19/2018 2:32:04 PM
28
2
--
Coming Soon
Vaey_Tarrfezual

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