Armor Class
20
Metal armor
Hit Points
50
(7d10 + 15)
Speed
120 ft.
STR
10
(+0)
DEX
10
(+0)
CON
10
(+0)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Damage Immunities
Poison, Psychic
Condition Immunities
Charmed, Frightened, Grappled, Petrified, Poisoned, Prone, Restrained
Senses
Passive Perception 12
Languages
Language is decided by who's in the Helicopter
Challenge
15 (13,000 XP)
Proficiency Bonus
+5
Traits
Vehicle. It must have three Humanoids inside to work at full ability. there is Space for 4 extra
Actions
Helfire missiles . RangedWeapon Attack:, range 150 ft., 20 ft circle. Hit: 27 (8d6 + 3) [Fire] damage. Dex Save DC 18 half damage upon Success
Secondary Gun . RangedWeapon Attack: +10 to hit, range 60/120 ft., # target. Hit: 3 (1d4 + 1) [Force] damage. Can make a Secondary Gun attack against all enemies in range
Description
A mix of magic and machinery the Helicopter's Main goal is to Devastate enemy Forces in the area
Comments