Innate Spellcasting. The shocktrooper wraith's innate spellcasting ability is Charisma (spell save DC 13). It can innately cast the following spells, requiring no material components:
At will: command
Spellcasting. The shocktrooper wraith is a 5th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It regains its expended spell slots when it finishes a long rest. It knows the following sorcerer spells:
Cantrips (at will): acid splash, chill touch, fire bolt, green-flame blade, shocking grasp
1st-level (4 slots): catapult, earth tremor, shield
2nd-level (3 slots): shatter, snilloc's snowball swarm
3rd-level (2 slots): fireball
Turn Resistance. The deathlock has advantage on saving throws against any effect that turns undead.
Rusted Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) slashing damage plus 4 (2d4) acid damage.
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