Armor Class
14
(Natural Armor)
Hit Points
84
(8d12 + 32)
Speed
30 ft.
STR
21
(+5)
DEX
8
(-1)
CON
19
(+4)
INT
1
(-5)
WIS
13
(+1)
CHA
1
(-5)
Damage Resistances
Acid, Bludgeoning, Fire, Piercing
Condition Immunities
Charmed, Exhaustion, Frightened, Unconscious
Senses
Darkvision 60 ft., Passive Perception 11
Languages
Infernal, Sylvan But can't speak
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Traits
Siege Monster. The Daemon Oak Thrall deals double damage to objects and structures.
Caustic Demise. When the thrall dies, it breaks apart in a demonic ichor shower. Each creature in a 10-foot radius sphere centered on where it died must make a DC16 Dexterity saving throw, taking 9 (2d8) Acid damage and 9 (2d8) Fire damage on a failure, or half as much on a success.
Thrall. This creature's proficiency bonus is +4.
Actions
Slam. Melee Weapon Attack: +9 to hit, reach 10 ft., 1 target. Hit: 16 (3d6 + 5) Bludgeoning damage.







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