Tiny Undead, Neutral Evil
Armor Class 12 Natural, dried skin
Hit Points 31 (4d12)
Speed 20 ft., climb 20 ft.
STR
14 (+2)
DEX
14 (+2)
CON
11 (+0)
INT
5 (-3)
WIS
10 (+0)
CHA
4 (-3)
Damage Vulnerabilities Bludgeoning
Damage Resistances Necrotic
Damage Immunities Poison, Psychic
Condition Immunities Charmed, Deafened, Exhaustion, Frightened, Poisoned
Senses Blindsight 30 ft. (blind beyond this radius), Unknown Once its targeted an enemy, will always be able to find it with deadly persistence, Passive Perception 10
Languages Common Understands but cannot speak
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the claw to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the claw drops to 1 hit point instead.

Actions

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning or slashing damage (claw's choice).

 

Description

Murderous Crawling claws are the severed hands of murderers animated by dark magic so that they can go on killing. Wizards and warlocks of a dark bent use Murderous Crawling Claws to avenge their deaths with the claw created in advance of their death and activated upon it, continuing their persistent trek until either their own demise or their target's.  Should a group be responsible, each member of the group will be targeted individually until this condition is met.  Focusing on one target at a time. 

Should a Murderous Crawling Claw succeed in its mission, its spirit is then freed to choose its own targets allowing the murderer to live on through the hand.  

How they come to be.  Through dark necromantic rituals, the life force of a murderer is bound to its severed hand, haunting and animating it to be a Crawling Claw.  Sometimes the ritual invoked to create a Crawling Claw goes much better than the caster intended resulting in a Murderous Crawling Claw.  (DM choice, Natural 20 default) The ritual must start within 3 days from the time the hand is severed from a murderer for this potential result.

To this end, ritualists and their servants frequent public executions to gain possession of suitable hands, or make bargains with assassins and torturers. A murderer may even seek out a caster of such a ritual for the chance at this freedom in death seeing no escape from his demise through contacts the offering of grand treasures.

Undead Nature. A crawling claw doesn’t require air, food, drink, or sleep.  

Previous Versions

Name Date Modified Views Adds Version Actions
9/16/2021 2:27:11 AM
8
1
1
Coming Soon

Monster Tags: undead

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdarkUrban

Jynne

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