Multiattack. The wyvern makes two attacks: one with its bite and one with its stinger. While flying, it can use its claws in place of one other attack.
Bite. Melee Weapon Attack: +4 to hit, reach 10 ft., one creature. Hit: 11 (2d4 + 2) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 2) slashing damage.
Stinger. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 11 (2d6 + 2) piercing damage. The target must make a DC 12 Constitution saving throw, taking 18 (5d6) poison damage on a failed save, or half as much damage on a successful one.
Description
Cousins to the great dragons, wyverns have two scaly legs, leathery wings, and a sinewy tail topped with a poison stinger that can kill a creature in seconds. Wyvern hatchlings though naturally found in the caves and dens of wyverns, can make great companions if it's able to imprint to you.
The monster manual tells us that wyverns can be domesticated if they’re raised from hatchlings, so why doesn’t it have stats for young wyverns? They did it for all the true dragons, after all.
Previous Versions
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9/23/2021 9:20:04 PM
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9/23/2021 9:38:35 PM
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