Large Undead (Any Race), Chaotic Evil
Armor Class 16 Deteriorating Steel Armor
Hit Points 15 (2d8 + 2)
Speed 30 ft.
STR
14 (+2)
DEX
12 (+1)
CON
14 (+2)
INT
5 (-3)
WIS
4 (-3)
CHA
10 (+0)
Senses Passive Perception 10
Languages Any one language (usually Common)
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

+2 holy damage

Immune to poison, persuasion, mind control, intimidation

Actions

Raging Saber: +2 fixed melee damage

Raging Warhammer: 2d6 +4 -1/3 of player Armor Class, 10ft

Raging  Ranged Dagger:  Inflicts poison for 3 turns. (-1 health)

Description

These bandits once triped to storm the crypt of the Undead. Their demise led to them becoming pawns of the undead necromancer, serving as guards to the very crypts they once tried to loot.

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestHillUrban

RazorRex64

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