Huge Beast, Unaligned
Armor Class 14 (natural armor)
Hit Points 42 (5d12 + 10)
Speed 60 ft.
STR
19 (+4)
DEX
16 (+3)
CON
14 (+2)
INT
9 (-1)
WIS
14 (+2)
CHA
10 (+0)
Skills Perception +4
Senses Passive Perception 14
Languages Giant Elk , understands Common but can't speak it
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Charge. If the Yale moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 7 (2d6) damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

Turning Horns. The Yale can swivel its horns to any directions, using it as extra limbs or weapons.

Actions

Ram. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one prone creature. Hit: 22 (4d8 + 4) bludgeoning damage.

Horns Melee Weapon Attack: +6 to hit, reach 5 ft., one prone creature. Hit: 22 (4d8 + 4) bludgeoning damage.

Description

The great Yale is a wild beast that lives in the far savannahs and deserts of the south. They are known for the uniqe ability to swivel their horns like tentacles, using them for both attack and as another set of limbs.

Monster Tags: Misc Creature

Habitat: DesertGrassland

EdwardSilverGaze

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