Medium Beast, Unaligned
Armor Class 10 Natural Armour
Hit Points 12 (2d8 + 2)
Speed 60 ft.
STR
12 (+1)
DEX
16 (+3)
CON
10 (+0)
INT
2 (-4)
WIS
6 (-2)
CHA
6 (-2)
Senses Passive Perception 10
Languages --
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Keen sight - The Struthiomimus has advantage on Wisdom(Perception) checks that rely on sight.

Pack TacticsThe Struthiomimus has advantage on an attack roll against a creature if at least one of the Struthiomimus's allies is within 5 feet of the creature and the ally isn't incapacitated.

Trampling charge - If the Struthiomimus moves at least 20 feet straight toward a creature and then hits it with a kick attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the Struthiomimus can make another attack with its kick against it as a bonus action.

Actions

Multiattack - The Struthiomimus makes 2 Kick attacks and one peck attack

Kick - Melee weapon attack: +4 to hit, reach 5ft, one target, Hit: 7 (1d6+3) bludgeoning damage 

Peck - Melee weapon attack: +4 to hit, reach 5ft, one target, Hit: 4(1d4+2) Piercing damage

Description

The Struthiomimus is an herbivorous dinosaur, with very close relation to birds. These small, ostrich-like creatures travel in large flocks across open grasslands, pecking at seeds, plants, and insects on the ground. They can't put up a decent fight, and their first instinct is usually to run. They are also lovingly referred to as chicken lizards.

Monster Tags: Dinosaur

Mick1555

Comments

Posts Quoted:
Reply
Clear All Quotes