Armor Class
11
(natural armor)
Hit Points
51
(6d10 + 18)
Speed
40 ft., climb 30 ft.
STR
19
(+4)
DEX
9
(-1)
CON
16
(+3)
INT
2
(-4)
WIS
13
(+1)
CHA
7
(-2)
Skills
Perception +3
Damage Immunities
Poison
Condition Immunities
Charmed, Exhaustion, Poisoned
Senses
Darkvision 60ft, Passive Perception 14
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.
Undead nature. The bear Is immune to poison, and cannot be poisoned. Don’t require air, food, drink, or sleep.
Actions
Multiattack. The Undead bear makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) Necrotic damage and the target must succeed on a DC 11 Constitution saving throw or become poisoned.
Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
11/28/2018 8:11:49 PM
|
1383
|
3
|
--
|
Coming Soon
|







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