Large Dragon, Chaotic Evil
Armor Class 18 (natural armor)
Hit Points 116 (13d10 + 45)
Speed 40 ft., fly 80 ft., burrow 30 ft.
STR
20 (+5)
DEX
10 (+0)
CON
17 (+3)
INT
18 (+4)
WIS
14 (+2)
CHA
20 (+5)
Saving Throws DEX +3, CON +6, WIS +5, CHA +8
Skills Perception +16, Stealth +6
Senses Blindsight 30 ft., Darkvision 120 ft., Tremorsense 120 ft., Passive Perception 16
Languages Common, Draconic
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Sand Walk. The dragon can move across sand without needing to make an ability check. Additionally, difficult terrain composed of sand doesn't cost it extra movement.

Actions

Multiattack. The dragon makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 21 (3d10 + 5) piercing damage

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 19 (4d6 + 5) slashing damage.

Sand Breath (Recharge 5–6). The dragon exhales blinding hot sand in a 30­-foot line that is 5 feet wide. Each creature in that line must make a DC 13 Dexterity saving throw, taking 49 (11d8) piercing damage on a failed save and the creature becomes blinded until the end of the dragon's next turn, or half as much damage on a successful one and the creature is not blinded.

Habitat: Desert

EmollientKarma2

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