Medium Undead, Chaotic Evil
Armor Class 9
Hit Points 38 (7d8 + 7)
Speed 20 ft., fly 35 ft.
STR
12 (+1)
DEX
10 (+0)
CON
12 (+1)
INT
7 (-2)
WIS
7 (-2)
CHA
7 (-2)
Damage Vulnerabilities Radiant
Damage Resistances Necrotic
Senses Passive Perception 10
Languages only the languages it knew in life but cannot speak
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) slashing damage.

Fearful Song. The harpy sings a magical haunting melody. Every humanoid and giant within 300 feet of the harpy that can hear the song must succeed on a DC 12 Wisdom saving throw or be frightened until the song ends. The harpy must take a bonus action on its subsequent turns to continue singing. It can stop singing at any time. The song ends if the harpy is incapacitated.

A target that successfully saves is immune to this harpy's song for the next 24 hours.

Description

A harpy combines the body, legs, and wings of a vulture with the torso, arms, and head of a human female. Its sweet song has lured countless adventurers to their deaths. These undead versions have been brought back to life by unholy means.

Previous Versions

Name Date Modified Views Adds Version Actions
11/14/2021 10:36:06 PM
2
0
.5
Coming Soon
11/14/2021 10:38:06 PM
2
0
1
Coming Soon

Monster Tags: undead

Habitat: CoastalForestHillMountain

JoriN29

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