Armor Class
16
Natural
Hit Points
89
(16d8 + 17)
Speed
15 ft., burrow 30 ft., walk 60 ft., swim 90 ft.
STR
22
(+6)
DEX
26
(+8)
CON
20
(+5)
INT
14
(+2)
WIS
28
(+9)
CHA
16
(+3)
Saving Throws
STR +11, DEX +13, CON +10
Damage Resistances
All
Damage Immunities
Fire, Psychic
Condition Immunities
Exhaustion, Frightened, Incapacitated, Petrified, Prone, Stunned, Unconscious
Senses
Blindsight 60ft, Darkvision 200ft, Passive Perception 22
Languages
Common, Draconic, Kraul, Primordial
Challenge
16 (15,000 XP)
Proficiency Bonus
+5
Actions
Multi Attack. if the target is within 5 feet of Yagaroth, Yagaroth can't use his bite and he can attack op to 3 times.
Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 5) slashing damage.
Bite. Melee Weapon Attack: +8 to hit, range 10/40 ft., one target. Hit: 14 (2d8 + 6) piecing damage. Hit: 7 (2d4+3) poison damage.
Legendary Actions
Yagaroth can take 3 legendary actions, choosing from the options below. Only one legendary option can be used at a time and only at the end of another creature’s turn. Yagaroth regains spent legendary actions at the start of its turn.
Claw. Yagaroth makes one claw attack.







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