Large Beast, Chaotic Evil
Armor Class 12 (natural armor)
Hit Points 25 (5d10 + 10)
Speed 50 ft.
STR
18 (+4)
DEX
13 (+1)
CON
15 (+2)
INT
1 (-5)
WIS
1 (-5)
CHA
1 (-5)
Skills Intimidation +3
Condition Immunities Charmed, Frightened, Poisoned
Senses Passive Perception 8
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Pack Tactics. The undead wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature.

Threatening Growl. The undead wolf snarls and growls with its half decayed gums and teeth showing the rotted flesh of a hundred kills. Anything battling this creature has to  make a CON 13 saving throw or else suffer disadvantage for the first 3 rounds of combat with the undead wolf.

Actions

Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Reactions

Undead Limbs. When a limb is targetted and gets dismembered, the undead wolf keeps trying to fight with what it has left. Suffers movement penalties depending on limb lost.

Description

Limbs

Monster Tags: Misc Creature

Habitat: ForestHillMountainSwampUnderdark

Splooshking66

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