Special Trait Name. Invulnerable to Poison
Spellcasting. The Zelttin is a 2-level spellcaster. Its spellcasting ability is 14 (spell save DC 12, +6 to hit with spell attacks). The Zelttin has following Sorcerer spells prepared:
Cantrips (at will):Fire Bolt , Ray of Frost,
5th level (7 slots): Shape Water, Disguise Self, Ice Knife, Thunderwave, Illusion
Action Melee Attack. Melee Weapon Attack: +4 to hit, reach 4 ft., 2 targets. Hit: 3 (2d8 + 2) Slashing damage.
Action Ranged Attack. RangedWeapon Attack: +6 to hit, range 120/180 ft., 2 targets. Hit: 5 (2d6 + 1) Fire damage.
Reaction Name. Twin Knife Wielding
Reaction Name. Drop and Roll
Momentary Stun (Costs 1 Action). The Zelttin stabs his/her sword into the ground and an invisible wave of energy spreads two miles in every direction and stuns creatures for ten seconds (If the action is blocked because of another spell, the wave only passes half quarter mile in every direction with the same effect).
Description
Zelttin usually pass for Half-Elfs or Humans but they are not related to those Races in any way besides their looking alike. Zelttin are all part of one organization but they do not stay all in one pack like Goblins and Orcs, Zelttin are spread out and actually perfer to be alone. There are no child Zelttin and they do not reproduce. A Zelttin's lifespan is around 300 years.
Lair and Lair Actions
Zelttin have no designated Lair.







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Posted Jul 14, 2019Also, this monster is very vulnerable to cake. (1d100 +30)