Multiattack. The dragonne makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 16 (3d6 + 6) piercing damage.
Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 16 (3d6 + 6) slashing damage.
Roar (Recharge 5-6). The dragonne emits a magical roar. Each creature within 120 feet that can hear its roar must succeed on a DC 16 Wisdom saving throw or gain 2 levels of exhaustion.
The dragonne can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragonne regains spent legendary actions at the start of its turn.
Detect. The dragonne makes a Wisdom (Perception) check.
Bite. The dragonne makes a bite attack.
Wing Attack (Costs 2 Actions). The dragonne beats its wings. Each creature within 15 feet of the dragonne must succeed on a DC 18 Dexterity saving throw or take 13 (2d6 + 6) bludgeoning damage and be knocked prone. The dragonne can then fly up to half its flying speed.
Description
A dragonne is a very rare subspecies of dragon that appear to be a cross between a lion and a dragon. An adult dragonne is about 8 feet tall at the shoulder and has a 16-foot long body of a lion covered in either lion fur or dragon colored scales and sporting a pair of dragon wings.
Territorial Predators. Dragonnes live in the dense jungles and savannahs. They are very territorial creatures but will also often let out warning roars to scare would-be intruders. Those that do not take heed, however, become prey and are treated to the full brunt of the dragonne’s roar, a thunderous rumble that weakens the body and the mind, allowing the dragonne to tear apart and rend its targets.
Previous Versions
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