Amphibious. The dragon can breathe both air and water.
False Appearance. While the dragon remains motionless, it is indistinguishable from a normal tree or undergrowth.
Wildling Cry. 1/Day: Upon dropping to below 50% health the dragon may use it's action to summon three Twigants.
Innate Spellcasting. The dragon's innate spellcasting ability is Charisma (Spell Save DC 15). It can innately cast a number of spells, requiring no spell components.
1/Day each: Polymorph, Hallucinatory Terrain, Major Image, Misty Step.
2/Day: Entangle.
Multi Attack. The dragon makes three attacks, two with it's claws and one with its bite or makes one attack with its tail swipe
Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., 1 target. Hit: 15 (2d10 + 4) [piercing] damage.
Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 11 (2d6 + 4) [slashing] damage.
Tail Swipe. Every creature within 10ft must make a Dex saving throw (DC15) or suffer 20 (2d6+4) [bludgeoning] damage + (2d4+4) [slashing] Damage and are pushed 10ft away from the dragon.
Poison Breath (Recharge on a 5 or 6). The dragon exhales a poisonous gas in a 30ft cone. Each creature in that area must make a DC 13 Constitution save taking 31 (9d6) poison damage or half that on a success.
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