Large Dragon, Typically Neutral
Armor Class 17 Natural Armour
Hit Points 127 (17d10 + 34)
Speed 40 ft., fly 70 ft., swim 30 ft.
STR
18 (+4)
DEX
13 (+1)
CON
15 (+2)
INT
16 (+3)
WIS
17 (+3)
CHA
16 (+3)
Skills Perception +7, Stealth +6
Damage Resistances Cold, Fire, Lightning, Poison
Senses Blindsight 30ft, Darkvision 120ft, Passive Perception 19
Languages Common, Draconic
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Amphibious. The dragon can breathe both air and water.

False Appearance. While the dragon remains motionless, it is indistinguishable from a normal tree or undergrowth.

Wildling Cry. 1/Day: Upon dropping to below 50% health the dragon may use it's action to summon three Twigants. 

Innate Spellcasting. The dragon's innate spellcasting ability is Charisma (Spell Save DC 15). It can innately cast a number of spells, requiring no spell components.

1/Day each: Polymorph, Hallucinatory Terrain, Major Image, Misty Step. 

2/Day: Entangle.

Actions

Multi Attack. The dragon makes three attacks, two with it's claws and one with its bite or makes one attack with its tail swipe

Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., 1 target. Hit: 15 (2d10 + 4) [piercing] damage. 

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 11 (2d6 + 4) [slashing] damage. 

Tail Swipe. Every creature within 10ft must make a Dex saving throw (DC15) or suffer 20 (2d6+4) [bludgeoning] damage + (2d4+4) [slashing] Damage and are pushed 10ft away from the dragon.

Poison Breath (Recharge on a 5 or 6). The dragon exhales a poisonous gas in a 30ft cone. Each creature in that area must make a DC 13 Constitution save taking 31 (9d6) poison damage or half that on a success.

Habitat: Forest

Wraithlink

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