Large Beast
Armor Class 13 Natural armour
Hit Points 65 (12d8)
Speed 240 ft.
STR
14 (+2)
DEX
14 (+2)
CON
10 (+0)
INT
10 (+0)
WIS
20 (+5)
CHA
20 (+5)
Saving Throws WIS +7, CHA +7
Senses Passive Perception 15
Languages Understands Common but cannot speak it
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

 

Spellcasting. Wren is a 13th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 18, +8 to hit with spell attacks). Wren has the following spells prepared:

Mass healing word

Mass Cure wounds

Prayer of healing

Regenerate.

Aid

MP Chocobo's have an MP gauge instead of spell slots Spells cost 10 x spell level MP

All Chocobo's that can cast magic have 1000 MP and can upcast there prepared spells.

Magical Recharge. If you spend an hour within 100ft of Wren you regain a quarter of weapon charges rounded up and a quarter of your spell slots starting with highest level slots first

Actions

Peck. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 9 (2d6 + 2) Piercing damage. 

Kick. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 9 (2d6 + 2) Slashing damage. 

 

Description

Wren Like grass is an extremely Valuable member of the group and Unlike Grass, He knows it.

Wren is Lumi's faithful mount who while stubborn will listen to Lumi without hesitation even if it meant leaving her to fend for herself.

Wren Knows that all It would take is a whistle and he'd be right there next to her.

Digitalking2121

Comments

Posts Quoted:
Reply
Clear All Quotes