Gargantuan swarm of Medium fiends, Typically Chaotic Evil
Armor Class 40 Acidic Armor
Hit Points 600 (14d10 + 1)
Speed 500 ft., They can dig underground and cause earthquakes
STR
30 (+10)
DEX
30 (+10)
CON
20 (+5)
INT
30 (+10)
WIS
30 (+10)
CHA
10 (+0)
Saving Throws DEX +19
Skills Animal Handling +80, Intimidation +80, Nature +80
Damage Immunities Acid, Cold
Condition Immunities Blinded, Charmed, Deafened, Poisoned
Senses Unknown No one, but one has ever lived to see one, Passive Perception 80
Languages Giant They could only speak in sign language, but developed and could speak Giant
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Special Trait Name. Acid Armor

Actions

Action Name. Ground Slam

Action Melee Attack. Tree: +8 to hit, reach 50 ft., 3 target. Hit:16  (5d7 + 90) splash damage. 

Bonus Actions

If you fail your reaction save they will swing a second time.

Reactions

Reaction Name. Duckroll

Legendary Actions

They spew out acidic waste as a last resort.

Legendary Action Name (Costs 2 Actions). They get very tired and exhausted as they just spew out some of their own bodily fluids

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

They were the first Giants to walk the world they cared for nature cared for the animals cared for all. Than the humans, elves, dwarves, and orcs all banded together to hunt them to extinction. All, because of fear that they would attack them. They fled to the swamps some say they hide underground waiting for victims. They found a way to to brimg back the dead and lurk around to find people to join their undead army.

Lair and Lair Actions

Under mystic swamp water.

Lair Actions

On initiative count 15 (losing initiative ties), the Undead Swamp Giant takes a lair action to cause one of the following effects; the Undead Swamp Giant can’t use the same effect two rounds in a row:

  • You have acid damage from falling down through acidic swamp water.

Regional Effects

The region containing a legendary Undead Swamp Giant’s lair is Rocky terrain, which creates one or more of the following effects:

  • It makes you slower.

If the Undead Swamp Giant dies, these effects fade over the course of 3d9 days.

Habitat: Swamp

taishalovesterling

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