Keen Sight and Smell. The wynhund has advantage on Wisdom (Perception) checks that rely on sight or smell.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 1) piercing damage.
Dash (Recharge 4–6). The wynhund dashes up to 40 feet to an unoccupied space it can see. Before or after dashing, the wynhund can make one bite attack.
Enter the description for how bonus actions work for your monster here.
Hasty Flight. The wynhund does not provoke an opportunity attack if it uses it's reaction to move away after being hit.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
The wynhund is a hunters companion. When in movement, the wynhund is sleek and moves with the elegance and speed of the wind. During rest, spindrals of air can be seen drifting from the wynhunds body, giving it the perception of a furry mane.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.







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