Armor Class
18
Chain Mail, Shield
Hit Points
34
(4d8 + 4)
Speed
30 ft.
STR
15
(+2)
DEX
14
(+2)
CON
18
(+4)
INT
6
(-2)
WIS
6
(-2)
CHA
8
(-1)
Condition Immunities
Blinded
Senses
Blindsight 30 ft. Blind beyond this radius., Passive Perception 8
Languages
Common, Goblin
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
Martial Advantage. Once per turn, the Under-Hobgoblin can deal an extra 7 (2d6) damage to a creature it hits with a weapon if that creature is within 5 ft. of an ally of the Under-Hobgoblin that isn't incapacitated.
Multiattack. The Under-Hobgoblin makes three attacks.
Actions
Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage, or 6 (1d10 + 1) slashing damage if used with two hands.
Longbow. RangedWeapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) [damage type] damage.
Description
A blind Hobgoblin with pale, almost translucent skin. They make almost no noise as they go about their day. They often lead parties of Feral Under-Goblins, using them much like hunting dogs.







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