Tiny swarm of Tiny beasts, Unaligned
Armor Class 11 (natural armor)
Hit Points 22 (5d8)
Speed 20 ft., swim 20 ft.
STR
2 (-4)
DEX
11 (+0)
CON
10 (+0)
INT
1 (-5)
WIS
8 (-1)
CHA
2 (-4)
Skills Stealth +2
Senses Blindsight 30 ft., Passive Perception 9
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2

Amphibious. The swarm can breathe air and water.

Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny beast. The swarm can't regain hit points or gain temporary hit points.

Actions

Claw. Melee Weapon Attack: +4 to hit, reach 0 ft., one target in the swarm's space. Hit: 10 (4d4) bludgeoning damage, or 5 (2d4) bludgeoning damage if the swarm has half of its hit points or fewer.

Rave. The swarm breaks into a crab rave until they decide to stop. This accomplishes nothing.

Description

A large group of crabs with a tendency to rave.

Monster Tags: Misc Creature

Environment: Coastal

Loorpik_Server

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