Tiny swarm of Tiny beasts, Unaligned
Armor Class 11 (natural armor)
Hit Points 22 (5d8)
Speed 20 ft., swim 20 ft.
STR
2 (-4)
DEX
11 (+0)
CON
10 (+0)
INT
1 (-5)
WIS
8 (-1)
CHA
2 (-4)
Skills Stealth +2
Senses Blindsight 30 ft., Passive Perception 9
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Amphibious. The swarm can breathe air and water.

Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny beast. The swarm can't regain hit points or gain temporary hit points.

Actions

Claw. Melee Weapon Attack: +4 to hit, reach 0 ft., one target in the swarm's space. Hit: 10 (4d4) bludgeoning damage, or 5 (2d4) bludgeoning damage if the swarm has half of its hit points or fewer.

Rave. The swarm breaks into a crab rave until they decide to stop. This accomplishes nothing.

Description

A large group of crabs with a tendency to rave.

Monster Tags: Misc Creature

Habitat: Coastal

Loorpik_Server

Comments

Posts Quoted:
Reply
Clear All Quotes