Tiny Construct, Unaligned
Armor Class 13 Natural armor
Hit Points 24 (7d4 + 7)
Speed 20 ft., burrow 5 ft., fly 20 ft.
STR
2 (-4)
DEX
15 (+2)
CON
12 (+1)
INT
2 (-4)
WIS
12 (+1)
CHA
3 (-4)
Skills Stealth +4
Damage Immunities Poison, Psychic
Condition Immunities Charmed, Exhaustion, Frightened, Petrified, Poisoned
Senses Darkvision 60 feet, Passive Perception 10
Languages None.
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Actions

Animate the Deedless Items. It can fuse with any Small or bigger object and the object it's animated like the Animate Objects spell, but the Duration it's unlimited while the object or the Clockroach maintains hit points, but only can animate one item at once.

While using this power the cloackroach has total cover against attacks and other effects originatin outside the object, but one Antimagic field or one Dispel Magic wouldmake to leave too. Spending 5 ft of movement the Clockroach can leave at will.

Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: # (1d6 +2) piercing damage plus 2(1d4) force damage. 

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Description

An mechanical bug-like machin that can animate inanimated objects while are touching them.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: DesertUnderdarkUrban

MarioJPC