Armor Class
14
Hit Points
30
(3d8 + 6)
Speed
40 ft., climb 20 ft.
STR
17
(+3)
DEX
14
(+2)
CON
16
(+3)
INT
3
(-4)
WIS
3
(-4)
CHA
3
(-4)
Saving Throws
CON +5
Damage Vulnerabilities
Radiant
Damage Immunities
Necrotic, Poison
Condition Immunities
Frightened, Poisoned
Senses
Blindsight 20, Darkvision 60 ft., Passive Perception 15
Languages
Abyssal
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Poisonous Stench. At the beginning of your turn if you are ten feet within the Dreig take 2d4 poison damage, or half as much if you succeed a DC constitution 12.
Actions
Slash. Melee Weapon Attack. 10ft range. 1d20+3 to hit. 2d4+4 slashing damage. 1d4 necrotic damage.
Bite. Melee Weapon Attack. 5ft range. 1d20+0 to hit. 1d10+4 piercing damage, 1d6 necrotic damage. Target must make a DC constitution 13 on a hit. If the target fails they take 1d6 poison damage for the next two turns.







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