Large Aberration, Chaotic Evil
Armor Class 14
Hit Points 30 (3d8 + 6)
Speed 40 ft., climb 20 ft.
STR
17 (+3)
DEX
14 (+2)
CON
16 (+3)
INT
3 (-4)
WIS
3 (-4)
CHA
3 (-4)
Saving Throws CON +5
Damage Vulnerabilities Radiant
Damage Immunities Necrotic, Poison
Condition Immunities Frightened, Poisoned
Senses Blindsight 20, Darkvision 60 ft., Passive Perception 15
Languages Abyssal
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Poisonous Stench. At the beginning of your turn if you are ten feet within the Dreig take 2d4 poison damage, or half as much if you succeed a DC constitution 12.

Actions

Slash. Melee Weapon Attack. 10ft range. 1d20+3 to hit. 2d4+4 slashing damage. 1d4 necrotic damage.

Bite. Melee Weapon Attack. 5ft range. 1d20+0 to hit. 1d10+4 piercing damage, 1d6 necrotic damage. Target must make a DC constitution 13 on a hit. If the target fails they take 1d6 poison damage for the next two turns.

Habitat: Underdark

RORN_THE_RIGHTOUS

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