Medium Humanoid (Human), Lawful Neutral
Armor Class 13 (15 with mage armor)
Hit Points 127 (15d8 + 60)
Speed 30 ft.
STR
10 (+0)
DEX
14 (+2)
CON
18 (+4)
INT
20 (+5)
WIS
16 (+3)
CHA
16 (+3)
Saving Throws INT +10, WIS +8
Skills Arcana +15, History +15
Damage Resistances Damage from Spells; Nonmagical Bludgeoning, Piercing, and Slashing (from Stoneskin)
Senses Passive Perception 12
Languages Any six languages
Challenge 16 (15,000 XP)
Proficiency Bonus +5
Traits

Magic Resistance. The archmage has advantage on saving throws against spells and other magical effects.

Spellcasting. The archmage is an 20th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 18, +10 to hit with spell attacks). The archmage can cast disguise self and invisibility at will and has the following wizard spells prepared:

Cantrips (at will): fire bolt, light, mage hand, prestidigitation, shocking grasp

1st level (4 slots): detect magic, identify, mage armor*, magic missile

2nd level (3 slots): detect thoughts, mirror image, misty step

3rd level (3 slots): counterspell, fly, lightning bolt

4th level (3 slots): banishment, fire shield, stoneskin*

5th level (3 slots): cone of cold, scrying, wall of force

6th level (2 slot): globe of invulnerability

7th level (2 slot): teleport

8th level (1 slot): mind blank*

9th level (1 slot): time stop

*The archmage casts these spells on itself before combat.

Actions

Dagger. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Description

Appearance

Despite being in his 50s in the years following the War of the Silver Marches, Zelraun appeared to be about 30 years old. He maintained his youthful look by means of potions of longevity.

Personality

Zelraun always maintained an attitude of self-assurance and pride that derived from his family. He never forgot his roots and used the money of his family on the finer things in life. He lived to gamble.

Possession

He always had with him a shield guardian.

History

Zelraun hailed from the noble Roaringhorn family and trained as a wizard.

During the Rage of Demons, Zelraun was the Harper delegate to King Bruenor Battlehammer of Gauntlgrym to discuss the madness spreading in the Underdark.

Monster Tags: NPC

Habitat: Urban

BrunoDePerto

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