Large Undead, Chaotic Evil
Armor Class 15 (natural armor)
Hit Points 104 (8d10 + 60)
Speed 30 ft.
STR
18 (+4)
DEX
12 (+1)
CON
20 (+5)
INT
6 (-2)
WIS
9 (-1)
CHA
7 (-2)
Skills Perception +2
Damage Vulnerabilities Fire, Radiant
Damage Immunities Cold, Necrotic, Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages Giant
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Keen Smell. The undead frost troll has advantage on Wisdom (Perception) checks that rely on smell.

Undead Fortitude. If damage reduces the undead frost troll to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the undead frost troll drops to 1 hit point instead.

Undead Nature. The undead frost troll doesn't require air, food, drink, or sleep.

Actions

Multiattack. The undead frost troll makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Description

Undead frost trolls are frost trolls raised from the dead by necromancy. Undead frost trolls no longer have the ability to regenerate.

Habitat: ArcticForestHillMountainUnderdark

Hjaldrgoth

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