Small Undead, Chaotic Evil
Armor Class 12 Natural
Hit Points 16 (4d6 + 2)
Speed 20 ft., burrow 5 ft.
STR
9 (-1)
DEX
13 (+1)
CON
14 (+2)
INT
3 (-4)
WIS
6 (-2)
CHA
4 (-3)
Saving Throws DEX +3, CON +4
Damage Immunities Poison
Condition Immunities Charmed, Poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Actions

Multiattack. The Zombie Rat makes three Bite attacks.

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 3(1d4+ 1) piercing damage plus 2(1d4) poison damage.

Description

These Rats used to be normal but after they died dark spirits inhabited them and renewed them giving them more strength. These dark spirits are often called by evil wizards because Rat Zombies are stronger than regular Zombies.

Undead nature. The Rat Zombie doesn't require food, sleep, water, or air.

Previous Versions

Name Date Modified Views Adds Version Actions
3/17/2022 7:48:16 PM
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Coming Soon
WerewolfDM

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