Psionic call. Once spotting an enemy immediately call the horde to swarm the target.
Whirl. The bats surround the target circling around it very fast disabling the target of movement, when the target is under effect the bats can hit only the target and vise verse.
Sharp claws. Melee attack hit: +3 The bats claw the target for 1d6 physical damage , 1d4 times.
Bloody bite. Melee attack hit: +3 The bats bite the target, dealing 1d4 physical damage and bleeding effect for 1 round each bite for 1d4 physical damage, 1d4 times.
Whirl punishment. If the target try’s to get out of whirl by any means other then teleportation the bats all charge on it clawing and biting for 6d4 physical damage and bleeding of 1d4 physical damage for 3 rounds.
Description
A swarm of undead bats with especially sharp teeth and claws.
The bats are work of unholy creation and if controlled by a necromancer then they can be a major inconvenience for fighting them.
dealing damage to the swarm decrease the amount of hits they deal by 1 each time, attacks for action is 1.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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3/23/2022 8:00:42 AM
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1
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0
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1
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Coming Soon
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3/23/2022 8:15:20 AM
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2
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0
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1.1
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Coming Soon
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