Armor Class
15
natural armor
Hit Points
30
(4d8)
Speed
20 ft., fly 50 ft.
STR
15
(+2)
DEX
14
(+2)
CON
12
(+1)
INT
1
(-5)
WIS
10
(+0)
CHA
3
(-4)
Condition Immunities
Poisoned
Senses
Passive Perception 13
Languages
Common --
Challenge
2 (450 XP)
Proficiency Bonus
+2
Actions
Multiattack. The Wyvern Wasp attacks twice with its sting or bite, or once with its sting and once with its bite.
Bite. Melee Weapon Attack: +5 to hit, 15 (2d6+3) slashing damage on hit.
Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.







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