Medium Dragon, Any Alignment
Armor Class 18 (natural armor)
Hit Points 127 (15d10 + 45)
Speed 30 ft., fly 60 ft., swim 30 ft.
STR
14 (+2)
DEX
20 (+5)
CON
17 (+3)
INT
14 (+2)
WIS
15 (+2)
CHA
10 (+0)
Saving Throws DEX +8, CON +6, WIS +5, CHA +3
Skills Perception +4, Stealth +4
Damage Immunities Cold
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 16
Languages Draconic
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

High Fliers. The dragon can breathe in any area that has an amount of air, no matter how thin. It can hold it's breath for up to ten minutes at a time.

Amphibious. The dragon can breathe air and water.

 
Azure Scales. The dragon's attacks are at advantage while underwater, and while submerged, grants the dragon resistance to bludgeoning, slashing and piercing damage.
Actions

 Multiattack. The dragon makes three attacks: one with its bite and two with its tail.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 5) piercing damage plus 2 (1d8) cold damage.

Tail. Melee Weapon Attack: +7 to hit, reach 5ft, one target. Hit. 1d12+4 bludgeoning damage.

Cloud Breath. The dragon exhales black clouds in a 30­-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 49 (11d8) cold damage on a failed save, or half as much damage on a successful one.

Bonus Actions

Drag (1/day). The dragon pushes or pulls a medium or smaller target with it's small arms, up to 15ft in a direction.

Blackedge

Comments

Posts Quoted:
Reply
Clear All Quotes