Large Dragon, Lawful Good
Armor Class 19 (natural armor)
Hit Points 195 (17d12 + 85)
Speed 30 ft., fly 60 ft., swim 30 ft.
STR
14 (+2)
DEX
25 (+7)
CON
21 (+5)
INT
12 (+1)
WIS
12 (+1)
CHA
12 (+1)
Saving Throws DEX +13, CON +11, WIS +7, CHA +7
Skills Athletics +13, Perception +13, Stealth +14
Damage Immunities Radiant
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 21
Languages Draconic
Challenge 18 (20,000 XP)
Proficiency Bonus +6
Traits

High Fliers. The dragon can breathe in any area that has an amount of air, no matter how thin. It can hold it's breath for up to ten minutes at a time.

Golden Scales. Once per turn, creatures who wish to attack the dragon or affect it with a hostile effect must first succeed on a DC 18 wisdom saving throw, or pick a new target. If no new targets exist in range, the attack is expended regardless.

 

 
Actions

 Multiattack. The dragon makes three attacks: one with its bite and two with its tail.

Bite. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 7) piercing damage plus 4 (1d8) radiant damage.

Tail. Melee Weapon Attack: +12 to hit, reach 10ft, one target. Hit. 1d12+7 bludgeoning damage.

Cloud Breath (Recharge 5-6). The dragon exhales a bright storm of clouds in a 60ft cone in front of it. Each creature in that area must make a DC 18 Dexterity saving throw, taking 49 (12d8) radiant damage on a failed save, or half as much damage on a successful one. You may choose any number of creatures inside the area of the breath; they take no damage from the breath, and can heal for the amount it would have dealt.

Bonus Actions

Command (3/day). The dragon casts the command spell, using it's charisma (DC 18)

Blackedge

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