Medium Humanoid, Chaotic Good
Armor Class 16 (natural armor)
Hit Points 112 (15d8 + 45)
Speed 30 ft., swim 30 ft.
STR
15 (+2)
DEX
15 (+2)
CON
16 (+3)
INT
12 (+1)
WIS
18 (+4)
CHA
13 (+1)
Skills Nature +8, Survival +8
Damage Resistances Cold
Senses Passive Perception 14
Languages Aquan, Common
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Amphibious. Zaidi can breathe air and water.

Legendary Resistance (2/Day). If Zaidi fails a saving throw, he can choose to succeed instead.

Spellcasting. Zaidi is a 9th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks). He has the following druid spells prepared:

Cantrips (at will): mending, resistance, shape water*

1st level (4 slots): create or destroy water, cure wounds, fog cloud, thunderwave

2nd level (3 slots): darkvision, hold person, protection from poison

3rd level (3 slots): call lightning, sleet storm, tidal wave*

4th level (3 slots): control water, ice storm

5th level (1 slot): scrying

Water Walk. Zaidi can stand and move on liquid surfaces as if they were solid ground.

Watery Fall. When Zaidi drops to 0 hit points, her body collapses into a pool of inky water that rapidly disperses. Anything he was wearing or carrying is left behind.

Actions

Multiattack. Zaidi makes two melee attacks, one with her trident and one with Drown.

Trident. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage, and the target is grappled (escape DC 13). Until the grapple ends, Zaidi can’t attack other creatures with her trident.

Drown. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 4 (1d8) cold damage.

Monster Tags: NPC

Laisan_Will

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