Amphibious. Zaidi can breathe air and water.
Legendary Resistance (2/Day). If Zaidi fails a saving throw, he can choose to succeed instead.
Spellcasting. Zaidi is a 9th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks). He has the following druid spells prepared:
Cantrips (at will): mending, resistance, shape water*
1st level (4 slots): create or destroy water, cure wounds, fog cloud, thunderwave
2nd level (3 slots): darkvision, hold person, protection from poison
3rd level (3 slots): call lightning, sleet storm, tidal wave*
4th level (3 slots): control water, ice storm
5th level (1 slot): scrying
Water Walk. Zaidi can stand and move on liquid surfaces as if they were solid ground.
Watery Fall. When Zaidi drops to 0 hit points, her body collapses into a pool of inky water that rapidly disperses. Anything he was wearing or carrying is left behind.
Multiattack. Zaidi makes two melee attacks, one with her trident and one with Drown.
Trident. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage, and the target is grappled (escape DC 13). Until the grapple ends, Zaidi can’t attack other creatures with her trident.
Drown. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage plus 4 (1d8) cold damage.







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